Komodo team did it again and showcases how ‘on chain’ gaming can be done. This is a major step I think as for instance EOS or ETH dApp games are not replayed (and thereby verified) by the blockchain as far as I know. This adds a lot to trust and security. (important when money is at stake!)
A very early alpha version of a #Komodo Rogue CC TUI went online! With this text-based userinterface its very easy for non-technical people to play #Rogue and to (atomic swap) trade their avatars/'warriors' – join our discord and check it out! #KMD #DEX pic.twitter.com/2vYu0O0Q9D
— ca333 (@0xca333) February 13, 2019
“…the keystrokes of the users game play will be used to validate the player data created. In fact, the user doesn’t even submit any claims for gold or player data, just the keystrokes and the blockchain replay the game to calculate the end result. Takes a few milliseconds per game.”
“Any game that is deterministically random can be done – e.g. like single player Starcraft.”
Nice addition is that Komodo’s DEX protocol even allowed avatar or armour NFT’s to be exchanged via cross chain atomic swap.
It is a small step for jl777 but a HUGE step for blockchain history. This is the worlds first player data swap via #KMD #DEX. #Komodo just atomic swapped non-fungible tokens that represent your game avatars player data. Its like trading your avatar from WoW for BTC/KMD! #KMD #DEX pic.twitter.com/i2ywhfiw29
— ca333 (@0xca333) February 11, 2019
Two major breakthroughs in one week. Komodo is getting traction!